Agile/Scrum Crash Course

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General Information

Length and Learning Modes: In person classes: 2 days; Virtual classes: four 3.5 hour sessions; Anytime Learning: four 3.5 hour sessions. Prices depend on the mode chosen. Discounts available for teams and for private offerings.

This two day comprehensive course builds your knowledge and skills in the agile and Scrum approach to projects. You will learn about the role of the Scrum Master, product owner, and business analyst on agile projects, and how to write user stories, which are the most common method of representing requirements.  You will learn techniques for building and managing a Product Backlog of user stories, and techniques for estimating and planning with user stories for development in iterations.

You will learn the conditions of success for agile methods, how to scale the agile approach for large teams, and how to adapt your current development methods to become more agile. 

The agile method Scrum will be used as a reference method during the course, but many of the techniques described also apply to other agile methods.

You will apply what you learn in a series of hands-on activities using a realistic case study that takes you through the Scrum process, with example solutions.

This course can also be taught on-site for a project team. The team’s project can be used as the basis for the course activities, resulting in the creation of key artifacts, such as the Product Backlog, the ordering of user stories for iterations, and the creation of an iteration plan.


Special Offer
We are dedicated to the skill development of our customers. If you attended a public class, you may retake this class at a substantial discount. Please contact us if you would like to schedule a retake.



Skill Level: Basic

This course is valuable for all agile team members: project managers, business analysts, Product Owners, customer, users, Scrum Masters or project coaches, testers, developers and architects – anyone who is involved in agile projects.

Development Units:
PDUs: 14
SEUs: 14
CEUs: 1.4

To help assimilate the tools and techniques learned, there is a mixture of individual and team exercises throughout the course. A lively role play and case study help reinforce concepts learned. Students will need to be prepared for a high level of participation. Each participant will receive a comprehensive student guide complete with examples and workshop solutions.


Agile and Scrum Basics

Building the Product Backlog

Planning a Sprint

Running a Sprint

Adapting and Scaling Agile


Watermark Learning constantly improves its course offerings to ensure the best training possible and to keep you abreast of the latest industry trends. As a result, this outline is subject to change.

Early Bird Pricing applies to registrations that are paid for by the Early Bird Date. Cannot be combined with any other offer or discount unless Early Bird pricing results in a higher discount. In that case Early Bird pricing will override any lower discount offer.

No bulk discounts are applicable to this item.